Free music for game developers

Give your game
a real voice.

Include my music in your project, free of charge. Let’s help each other: you give a song a world to live in, I help give your world a pulse.

Sync fee
€0
Catalogue
75+
Contact
1
Game jamsStudent gamesIndie releasesCommercial games
Not stock music · actual songs

One catalogue.
Many moods.

From a quiet menu screen to an end-credit release. Start with these, or explore all 75+ tracks.

Explore the full catalogue
How it works

Find it.
Ask. Build.

  1. 01

    Choose a track

    Use the genre dial, catalogue or Spotify to find the feeling your game needs.

  2. 02

    Tell me what you’re making

    Send the title, platform, intended use and a little context. A build, trailer or mood board is welcome.

  3. 03

    Get the file and written okay

    We confirm the track and credit. If available, I’ll supply a WAV, instrumental or stems.

The simple promise

Free.
Still human.

This is a direct artist-to-developer offer, not an anonymous stock licence. You pay no sync fee for the agreed use in your game. I keep ownership of the music; you get a clear written permission for your project.

  • €0 sync fee

    For student, jam, indie and commercial games.

  • Credit the artist

    Where your game offers credits.

  • Ask before release

    So both sides know exactly what is covered.

  • Music stays music

    No resale, re-upload or standalone distribution without a separate okay.

The written confirmation for your project is the licence that counts. Collaborations may require an extra rights check.

Direct to Thomas · via Formspree

What are you
building?

Send the shortest useful version. A real human reads this.

Questions game developers ask

FAQ

Can I use Thomas Geelens' music in my game for free?+

Yes. Game developers can request a €0 sync licence for Thomas Geelens' fully owned music. This includes student, game jam, indie and commercial games. Contact Thomas before release so the track, credit and files can be confirmed in writing.

Is this royalty-free or public-domain music?+

No. The music remains copyrighted by Thomas Geelens. The game licence has no sync fee, but it does not transfer ownership or allow resale, re-uploading or standalone soundtrack distribution without a separate agreement.

Which genres are available for games?+

The catalogue includes piano ballads, country, singer-songwriter, pop, afro-pop, acoustic music, deep house and electronic collaborations including Golden Hour Motel.

Can I get WAV files, instrumentals or stems?+

Ask for the track you want and describe your use. Available WAV masters, instrumentals and stems can be supplied directly when they exist.

How should I credit the music?+

Use 'Music by Thomas Geelens — thomasgeelens.com' in the game credits wherever credits are available. Any collaborator-specific credit will be confirmed with your written okay.